God of tyranny, slavery, pride, contracts

Asmodeus (pronounced as-MO-dee-us) is the most powerful of the nine archdevils that inhabit Hell, and the only one of Hell's rulers to claim full divinity. It was he who is credited with the penning the contract of creation, within which his followers believe is hidden the means for their patron's eventual rise to supremacy.

In addition to forging the contract of creation, then accepted by all the gods and rumored to contain a secret that will one day lead to its author's rise to power above his fellow deities, Asmodeus played a key role in the defeat and imprisonment of Rovagug. The Rough Beast was sealed away in the Pit of Gormuz, the only key to his prison kept by the Prince of Darkness himself.

Of the evil deities, the Prince of Darkness is the most respected and trusted by his divine peers, though they realize his aid is not to be sought or accepted lightly.

Asmodeus is generally depicted in art as a large, flame-enshrouded man with red skin, cloven hooves, and horns. He is often shown wielding a contract or a flaming mace. Though many believe that this is his true form, some speak of a more fiendish form with constantly bleeding wounds. Asmodeus is also capable of taking the shape of any creature, an ability he uses to gain an advantage in negotiations through intimidation, comfort, or pity. He is also represented by his holy symbol, an upside down red pentagram.

Asmodeus' faith is strongest in infernal Cheliax and several of its vassal states, including Isger and Nidal. He preaches strict discipline and unwavering devotion from his worshipers; the strong should rule the weak. The Prince of Darkness expects flattery from his followers, appreciating it for what it is, and delights in deals and contracts that secretly favor one party over another.

Asmodeus' priests usually dress in black decorated with red and often wear horned masks or helmets. Followers of the Prince of Darkness often include nobles and bureaucrats, especially those participating in the slave trade and in those nations where his worship is openly accepted. In countries not under Cheliax's yoke, priests are expected to abide by local laws and take sacrifices only from willing victims.

Public temples dedicated to Asmodeus can be found in Cheliax, often existing alongside and within the nation's government buildings. Secret houses dedicated to the Prince of Darkness exist throughout Golarion. The Midnight Temple in Egorian regularly features human sacrifices upon the Black Altar. Many of his temples were originally dedicated to other gods but were abandoned or purchased by his faithful and profaned to serve their purposes.

Asmodeus' doctrines and the practices of his faithful can be found within The Asmodean Disciplines. This text is accompanied by various additions and supplemental documents. The Asmodean Monograph records a simplified version of the doctrine of the Prince of Darkness, although it relies on many supplemental volumes and appendices.

Priest of Asmodeus
REQUIREMENTS: Wisdom 10, Charisma 11. Wisdom or Charisma 16 means +5% experience; Wisdom and Charisma 16 means +10% experience.
WEAPONS: As cleric (preferred weapon is mace).
SPHERES: Major - All, combat, divination, elemental (fire), guardian, law, necromantic, summoning, war. Minor - Creation, healing, numbers, sun (darkness-creating or detrimental effects only)
MAGICAL ITEMS: Same as cleric
REQ. PROFS: Etiquette, Law (see Complete Paladin's Handbook)
BONUS PROFS: Reading/Writing Infernal
TURN UNDEAD: command undead.

  • Unaffected by fear spells, though they may be affected by other emotion-affecting spells and spell-like abilities.
  • As per the wizard's fourth-level fear spell, though the cleric does not have to use material components. A priest with this power can use it twice per day.
  • The priest can cast the detect good spell (the reversed detect evil ) three times per day in addition to all other spells.
  • At 2nd-level, able to cast command (as the 1st-level priest spell) once per day.
  • At 3rd-level, also able to cast Resist Fire as the 2nd-level priest spell) once per day. This ability increases to twice per day at 5th level, three times per day at 7th level, etc.
  • At 4th-level, able to cast suggestion (as the 3rd-level wizard spell) once per day.
  • At 10th-level, Death Touch once per day. On a hit target must save or die.


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