Gozreh

Titles: The Wind and the Waves; Ioz'om, the Sky Father; Hyjarth & Tourithia
Alignment: Neutral
Portfolio: Nature, Weather, The sea
Worshipers Druids, sailors, woodsmen, farmers
Cleric Alignments: Any Neutral

Gozreh (pronounced GOHZ-ray) is a dualistic god of nature, a god of the storm and sky and also a goddess of the wave and surf. Born of the ocean's fury and the wind's wrath, Gozreh is a fickle deity.

Gozreh has two types of Specialty Priests - Stormlords and Waveservants

Stormlords
Favoured Weapon: Trident
Granted Abilities:

  • At 2nd level, you can unleash a blast of wind that makes an overbearing attack. Instead of using strength for the siege check you use wisdom. The blast has a range of 30-ft.
  • At 6th level, you gain a +2 bonus for saving throws vs lightening and electricity
  • At 9th level, you can summon a storm cloud. This power functions as fog cloud except that creatures inside the cloud are deafened and take 2d6 points of damage each round from the flashes of thunder and lightning. The cloud lasts for a number of rounds equal to your level.

Waveservants
Favoured Weapon: Trident
Granted Abilities:

  • The amount of water you can create with the Create Water orison is doubled.
  • At 2nd level, you can speak with marine animals for a number of rounds equal to your level.
  • At 6th level, you gain a +2 bonus for saving throws vs cold
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