Norgorber (pronounced NOR-gore-ber) is known as a Taldan deity of thievery and assassination, as well as a keeper of secrets. He is called the 'Reaper of Reputation' by some, but has more insidious titles among his other worshipers. He remains an enigma to most, and his true motives are unknown. Many of his own followers remain ignorant of his plans and designs. Norgorber is the only evil god amongst the Ascended. Norgorber's mortal past before he ascended into godhood through the Test of the Starstone in 1893 AR is unknown to the general public, and his followers go to great lengths to keep it a secret. Some believe that if the origin of the god became known, the god himself would become undone.

Priests of Norgorber

REQUIREMENTS: Wisdom 13, Constitution 12. Wisdom or Constitution 16 means +5% experience; Wisdom and Constitution 16 means +10% experience.
WEAPONS: All cleric weapons and shortsword
ARMOR: All armor types up to and including chain mail; no shields
SPHERES: Major - All, astral, charm, combat, elemental, healing, necromantic, summoning, thought. Minor - Divination, creation, guardian, time
MAGICAL ITEMS: Same as cleric
REQ. PROFS: Information Gathering (Complete Thieves Handbook)
BONUS PROFS: Disguise, ventriloquism
TURN UNDEAD: Control Undead

  • There is a 0.5% chance per level (round down) that any physical blow inflicted with a shortsword by a priest of Norgorber on a man-sized or smaller creature is devastatingly potent in aim and effect (fatal or nearly fatal). The victim is immediately reduced to 0 hit points (whether or not the optional -10 hp death rule is in use) or the total indicated by the normal damage of the blow including all applicable bonuses and penalties, whichever is lower.
  • They are unaffected by fear spells and other emotion-altering magic. They can still be charmed and are subject to enchantment/charm spells in general, provided those spells have no direct effect on the emotions.
  • At 7th level, the priest may cast Forget (wizard spell) once per day.
  • At 11th level, the priest can cast Wizard Eye (wizard spell) once per day.
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